ProVizScene
Properties​
Scene Type: select Set the scene type to determine which platform this scene is built for. Standard scenes target the web. ARCS, InspectCollect and WorkInstruct scenes are used by experiences built with Unity and can target mobile devices, Oculus and the Hololens natively.
Controls Type: select Select which controls you want in your scene. This will not effect controls within panoramas.
Show Fullscreen Button: boolean Toggle whether to show a full screen button in the corner of the scene viewer.
Environment Map (hdr): Environment Map Upload an hdr file to light the scene. HDR files are scaled to 1K at runtime so 1K HDR uploads are preffered.
Background Color: color
Fog: boolean
Fog Color: color
Fog Near: number
Fog Far: number
Show Language Select: boolean Toggle this on to show a language selector button in the bottom right corner.
Show Language Select on Load: boolean Show the language selector menu when the scene is loaded.
Language Options: List
Default Language: string
Language Selector Background Image: string
Language Display Names: language-option-builder
Select language title: language-option-builder
Closed Caption Help Text: Multi Language Option Builder
Gyro Controls Enabled: boolean Toggle whether to show a gyro controls button to let users navigate with device orientaion on mobile. Only active in panorama control mode. This feature will slow down performance.
Show a floor in the scene.: boolean
Ground Color.: color
Panorama Transition: select ALPHA: use default unless developing. Choose which effect to use when transitioning between panorams.
Tone Mapping: select Set tone mapping of renderer.
Tone Mapping Exposure: number Set tone mapping of renderer.
Output Encoding: select
Gamma Factor (for sRGB Encoding): number Set the gamma factor for the colorspace.
Physically Correct Lighting: boolean If true light intensity will decrease over distance.
Ambient Intensity: number This will determine the intensity of the ambient light source in scenes. Set to 0 to turn off.
Camera Position: vector3
Camera Rotation: vector3
CSS: string
JS: string
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